Top Absynth Tutorials
Top Absynth Tutorials

Top 20+ Absynth Tutorials 2022

We have created for you a rating of the Best 20 Absynth Tutorials as the most viewed and by excellent reviews of musicians

Tutorials list navigation:

  1. Advanced Sound Design Show & Tell with Absynth
  2. How To Create The Classic Ambient Theremin in NI Absynth
  3. Slice Samples in Absynth 5
  4. Gaining a Basic Understanding of Absynths Wave Window
  5. Creating A House Organ In Absynth Is Easy
  6. The Power of Sidechaining in Absynth
  7. Melody & Drum Design – Build A Track Entirely In Absynth Pt 2
  8. Build A Track Entirely In Absynth Pt 1 – Pad Design
  9. Make Big Bass Sounds With NI Absynth
  10. Building Scary FX Sounds With Absynth
  11. Build A Track Entirely In Absynth Pt 4 – Overview
  12. Advanced Wave Morphing in Absynth
  13. Morphing Waveforms In Absynth 5
  14. Absynth 5 live sound design demo
  15. Build A Track Entirely In Absynth Pt 7 – Mixing
  16. Build A Track Entirely In Absynth Pt 5 – Advanced Pads
  17. Master The Wave Window in Absynth 5
  18. Build A Track Entirely In Absynth Pt 3 – Drum Design
  19. Build A Track Entirely In Absynth Pt 6 – Arrangement
  20. Creating Melodic Ambient Pads in NI Absynth 5

1. Advanced Sound Design Show & Tell with Absynth

One of the best sound designers out there that regularly provides in-depth tutorials for a wide array of soft synths is the Plug-in Guru, and we welcome him back to show off some of the more advanced sound design capabilities of Absynth!

This video is full of so many great examples of what you can do with Absynth, and he actually takes the time to deconstruct and even completely change change some of his best patches just to show you how it all works. I think you will agree that some of what he uses as example sin this video are truly remarkable. You don’t get to see how many of the sounds are created form scratch, but the close look at how some of these less discussed features function (not to mention where they even are!) is just about priceless for those who do not have a whole lot of experience yet with Absynth. And it’s also nice to see such a wide range of sounds on display, shattering the seemingly all to common belief that Absynth is only for atmospheres, soundsapes and more experimental sounds for film making, etc.


2. How To Create The Classic Ambient Theremin in NI Absynth

This Ambient Theremin is an extremely simple patch but very effective. It uses 2 oscillators and a delay effect with simple modulation and that’s it, simple huh!

Hi There welcome to this tutorial on how to create an Ambient Theremin using Native Instruments Absynth.

I am going to be doing quite a lot of ambient patches in the future due to many requests however I am referring to tracks that are more like 100 bpm + ambient, so chill out/downbeat type dance tunes.

This Ambient Theremin is an extremely simple patch but very effective. It uses 2 oscillators and a delay effect with simple modulation and that’s it, simple huh!

The oscillators are pretty much the same, both pitches have tuned up 7 semi-tones and panned left and right respectively, they are both set to use sine waves and are using a dual oscillator (2 sine waves) and have been separately detuned.

We also work on the oscillators amplitude envelopes to get a nice floaty, long ambient curve in the envelopes. In the Absynth Ambient Theremin patch we use unison for detuning and we also use panning to create additional space.

We also work on some of the oscillator mod settings to create a slight difference in each oscillator to help create the ambiance part of the Ambient Theremin patch. The final part of the patch which adds most of the ambiance to the overall sound is the delay effect, in this case Absynths Multitap. The settings are pure individual taste so go mad.

There is a minimum amount, but highly relevant modulation added, namely to the pitch of Osc A and some specific parameters sourced to the modulation wheel.

All in all a simple but effective patch and a clear classic sound which has been used in so many famous movie soundtracks its almost impossible to find a moody classic that doesnt have the Ambient Theremin sound in there somewhere.

Thanks for watching and enjoy the video. See you in the next tutorial.


3. Slice Samples in Absynth 5

Did you know about the sample jump function? It is a great way to slice samples in Absynth!

Sample Jump is a type of envelope you choose in Absynth after you have loaded a sample in the oscillator module.
It allows you to select different parts of the sample in each segment of the envelope, this way you can create a sample that jump from one section to the other, really interesting for all kinds of loops.

In this example I loaded a Kanye West vocal loop to slice up all the words and phrases, depending on how much time I want to spend with this I can completely change the order of every word and syllable.
They key here is randomness, because doing random stuff inside synthesizers always gives the best results, especially when you know a little bit about what you are doing.

For this lesson I tried to keep everything fairly simple, but you can completely go crazy and use 3 oscillators with 3 different loops and alter between different parts of the samples.
After that you can use filters with new envelopes to create more rhythm or simple use the filters as a mixing tool.

The sky is the limit here, you can even load a whole song in the sample oscillator!
A good thing to do beforehand is checking the BPM of the loop, this can save you a lot of time later on.
If it’s not the same tempo as your project you can either change the tempo of the loop by time stretching it, or you can change your project tempo.

Your in for a treat, have fun with this!

– Jorgalad


4. Gaining a Basic Understanding of Absynths Wave Window

In this tutorial on how to save Absynth Wave Window Oscillator waveform patches, I show you the basics of how to draw a waveform but more importantly the correct way to save them for further use in your patches.

Hi All and welcome to this first video about Absynth from me in 2014 regarding the Absynths Wave Window.

This is pretty much an additional video to my colleagues video regarding the Absynths Wave Window, However it concentrates more on how to save the waves and/or edit the waves.

Basically I show you quickly how to draw a wave and see the content and frequency content changing in both the waveform and spectrum window.

I concentrate on the saving process as it was really annoying me and took me longer than i would have expected to find it, funny enough its not the only thing in Absynth that can seem counter intuitive until you figure it out.

I also show you how to manipulate large parts of the waveforms without effecting other parts of the waveform. I also give you a quick explanation of the offset and dB parameters.

All in all this Absynths Wave Window video is very simple but discusses some of the most frustrating things that can cause complete creativity collapse (at least for me) and hopefully makes it nice and clear where they are and how to use them properly.

If you would like a deeper understanding of Absynths Wave Window, especially for drawing waves then please check out my colleague Jorgalad`s post.

See you in the next tutorial.


5. Creating A House Organ In Absynth Is Easy

In this tutorial on how to create a House Organ I use Oscillator 1 as a “sub” oscillator for bottom end weight simply by dropping the the tuning by an octave on a sine wave.

Hi All and welcome to this House Organ sound design video tutorial.

Well as it was Christmas i was messing with Absynth and discovered how easy it is to make a general House Organ sound so here it is.

I use 3 Oscillators in this sound primarily to give you some idea of multi-layered oscillator sounds but also to show you how easy it is (even when some of the sound sources aren’t exactly what you want) to get a deep “big” sound in Absynth.

In this tutorial on how to create a House Organ I use Oscillator 1 as a “sub” oscillator for bottom end weight simply by dropping the the tuning by an octave on a sine wave.

Secondly I use a great organ wave which comes with Absynth and is one of the reasons why these types of sounds in Absynth are so simple to create, and simple and fast is what i like best.

The final oscillator has a noise wave form which wasn’t ideal due to its “digital sounding” content but if you work enough and use sounds in the right context sometimes you get pleasantly surprises and perhaps an additional originality to your sound which you my not have gotten when using “traditional” waveforms.

So all in all a nice easy tutorial which has hidden depth and for those of you into house music this would give you an excellent template for creating huge House Organ
type sounds in the blink of an eye.

See you in the next tutorial.


6. The Power of Sidechaining in Absynth

Sidechaining is not only used to create pumping bass sounds, it has a lot more interesting uses, this week we look at sidechaining in Absynth

Let’s start with the basics

Sidechaining is the process of linking an audio trigger to an effect.
What this means is that you are going to use an audio signal, such as a kick drum, to control something in a plugin or synthesizer.
In the dance world the kick is often used to “duck” the bass, so every time a kick hits the bass gets a little bit softer to make room for that kick.
You set this up by sending a copy of the kick drum channel to a compressor on another channel, then you tell that compressor to lower the volume every time a kick hits, so now your compressor is “listening” to the kick drum channel.

This is a very basic trick but it can be really useful, if you never worked with sidechaining before I suggest you try to set this up, there are a lot of video’s explaining how to do that in your DAW.

What’s next?

Today however we are going to look into some different sidechaining methods, I am going to use a drumloop to trigger the sound in Absynth.
So every time a drum hits it is going to tell Absynth to play a note.
We make sure we don’t hear the beat itself by sending it just to Absynth and not to the output/your speakers.

This is a great way to add rhythm and groove to your tracks without having to program a lot of percussion.

We also look into the Audio In module in Absynth, this basically turns it into an advanced effect processor, you can send anything through it and control the sound with envelopes and filters.

So spend some time with this if these topics are new to you, and I’m sure you will find a bunch of new creative ways to use these techniques!

Jor


7. Melody & Drum Design – Build A Track Entirely In Absynth Pt 2

In this second week of “Making A Track Entirely In Absynth” we are going to make a melody with Absynth, we also look at programming some basic drums.

The key to making tracks that “work” often requires some thinking at the sound designing stage.

Here’s my thought process whilst making these sounds

For exampleWhat kind of song do I want to make or what function does the sound have in the track?

I already know what kind of pad sound I have, so what does the melody in Absynth need to do?

I know the pad is pretty low in frequency so to let the melody have it’s own space I should make it higher in frequency, but I still want it to sound like the same song, so I could use the same Aetherizer FX to nicely glue the two sounds together.

Once we have that set up i would look at adding some drum rhythms to make our intro a little bit more interesting. We could program some kicks and snares but for this track acoustic drums suit better!

Therefore I used the granular mode to import samples. This gives us more control over the speed of the sample than using the “sample” mode.

The great thing about being able to control the speed of the sample is that you can build phat kick-drums this way!

Stretching samples is awesome!

I also add some hi-hats in granular mode. The cool thing about using Absynth to play back hi-hats is that you can easily pitch them in the piano roll to get some variation and liveliness, which makes your track more interesting and less sterile.

So next time you’re making sounds for a new track spend a little time to think through what you’re going to do!

That concludes this week’s Absynth tutorial, next week we are going to build our main verse – I’m psyched!

– Jor


8. Build A Track Entirely In Absynth Pt 1 – Pad Design

I’m excited to announce that we are going to make a track entirely in Absynth 5, welcome to the first part where we design a pad sound!

To kick things off in our “Make A Track Entirely In Absynth” series, we are going to make a pad sound. This will be the foundation of our song. The chords and the “vibe” of the song are very important here,
so spend some time on this!

The pad sound that I am making in the video is pretty basic, we take a triangle wave and do some pitch modulation first, we send this through a filter and open up two more oscillators.

In the second oscillator we use a basic sine wave to beef up the sound a little and in the third oscillator we open the Vox_fem1 preset wave, this will add some warmth and “emotion” to the sound.

On the FX page we choose the Aetherizer, simply because it’s an awesome effect!

In the end I change things up a little and I decide to use just the wet sound of the Aetherizer effect and completely mute the dry sound, we then transpose the Aetherizer down by 2 octaves (24 semitones) to make it deep and low.

Now we have a solid foundation for our song, we know what the chords are like and we have a basic idea of what the vibe will be, check back next week when we are going to add a new melody and some basic drums to finnish the intro section!

– Jor


9. Make Big Bass Sounds With NI Absynth

This week we go a little bit beyond using Absynth by itself , the biggest sounds just need some extra tweaking sometimes!

You can make all the sounds you wish in Absynth, but sometimes its easier and faster to work with audio files. In this video I show you how I create the core of my sound in Absynth, I take a kick drum and freeze it in granular mode. This means that it’s gonna sound like a normal, but pretty aggressive, waveform. Once you’ve done that you can apply some extra processing like the frequency shifter or some filters. The last step inside Absynth would be to look at your master FX page and choose some effects that you like. But it does not end here! After I’ve done that I usually bounce the file down to audio, this makes it easier on the CPU but also a lot more flexible, because now we can do stuff like reversing and time stretching. I then layer the audio files into 3 or more frequency bands, normally those would be; Low, Mid and Highs. At this point I have a lot of control over the sound and I can easily apply effects to only the highs and make the lows mono. This is a great approach to get big and aggressive sounds, so go check it out! See you next week!

– Jor


10. Building Scary FX Sounds With Absynth

Time to make some scary FX in Absynth, I found the first one!

This week I decided to take a closer look at the factory samples in Absynth. I normally don’t use these that much but now I discovered some that are pretty great! I chose ”Glass Broken” for this sound  and loaded it up in granular mode. I’ve set the timing to 10 and the start to 0% but this is not set in stone, try some different settings and you’ll get a lot of cool variations.

Once you’ve done that you can move straight to the FX section, I also included a filter inside the path first but that is really not necessary. In the FX panel I chose the all time favourite Aetherizer and messed with the settings a bit, by now this should be familiar to you.

This one is also something to experiment with, but if you’re not sure what you’re doing try setting the feedback to 70, use a bandpass filter and try some different transpositions, that should get you started. After that you can bounce the sound down to audio, reverse it, filter it, anything you’d like!

So have fun with this little trick, try some different samples, and let me know if you find something cool! Good luck!

– Jorgalad


11. Build A Track Entirely In Absynth Pt 4 – Overview

Welcome to week 4 of our ‘Making a track entirely in Absynth’ series. Where I will give you a overview of what we have learned so far!

Last week I’ve worked a lot on my Absynth track, and it has gotten a lot further in the arrangement.

I decided to change some of the melodies and to work on some of the sounds some more, so there is a lot to explain!

The main advantage of my work-flow in this project is that everything is still in MIDI, which allows me to automate all the interesting parameters in Absynth with the performance or Macro controls.

This is very important when you want to create tension and movement, you can now use just one patch and change it a little bit over time to keep it interesting throughout the song.

The other big advantage is that your song will “make sense”, it has one specific vibe, the sound that the listeners are going to recognize when they hear the song.

Since I realize it is a bit difficult to recreate all the patches that I explain in this video I will make a sound-pack with the most important leads and basses from this arrangement, so don’t worry to much about that!

For now, have fun with these ideas and experiment away!

Jorgalad


12. Advanced Wave Morphing in Absynth

Did you know you can use 4 waves for every oscillator? Time to learn about wave morphing in Absynth!

The powers of Absynth are without a doubt the wave morphing and editing functions, you can really transform any waveform into whatever you like.

In this tutorial I show you how to use 4 different waves in one oscillator, we do this by choosing a Double Oscillator and loading a morph wave in both panels.
Once you’ve done that you go over to the Envelopes page and choose “New Envelope” here you can select “Main Morph” and “Mod Morph”, these envelopes allow you to set up rhythmic patterns for the morphing automation.
So you need two envelopes to do this, one for the Mod wave and one for the Main waveform.

You can really go crazy here, it is great for pads where one wave slowly changes into another one, or for fast movement and a lot of rhythm.

Your sound immediately gets a lot more interesting, because there are a lot of different textures going on.
When you are happy with your patch you can also make an envelope for the balance between the two oscillator panels, so you can set up a rhythm here as well!

Wave morphing in Absynth is really limitless, in my example i just used one oscillator, but you can do this with all 3 and get crazy sounds!
Also a very good starting point for heavy Dubstep and Drum and Bass sounds.

One last tip, try modulation the segments of each envelope with an LFO or a Macro control, especially the macros will give you great control over the harmonics in your sound because it allows you to choose the perfect balance between all waves.
If you modulate that macro inside your DAW you’ll end up with a constantly changing (background) texture, this will really enrich your tracks.

Have fun experimenting!

– Jor


13. Morphing Waveforms In Absynth 5

This Morphing Waveforms tutorial teaches you how to create your own morphing waveforms using Absynths Morph tab and also how to import waveforms from other sources and combine them to create an endless amount of sonic possibilities.

Hi There welcome to this tutorial on how to create Morphing Waveforms using Native Instruments Absynth.

Morphing Waveforms are basically 2 waves which morph together to create a 3rd morphed waveform which is a combination of the 2 original waveforms. These waves can either be from the factory preset waveforms, drawn in or even from an audio file.

In this tutorial i show you how the waves can be combined, mixed and changed in a simple and easy to follow video.

I walk you through using the OSC Main A Transition feature which allows you to go from 100% (wave 2 only) to 0% (wave 1 only) and everything in between (50% is an equal mix of both waveforms).

Morphing Waveforms is a great way to learn how waveforms interact by drawing in your own waveforms. I show you how to do this in detail and also how import a waveform from an audio file (although its only the first 1064 samples which are imported) which can give you a huge library of waveforms to play with.

Using the Anchor points you can select certain parts of the waveforms to change and/or adapt which gives you loads of possibilities. You can have a maximum of 4 anchor points for fine detail work.

You can also change the waveforms by using Mutate then you just end up with so many different waveforms to use that the possibilities are indeed endless. You can change the spectrum of the waves also in the spectrum tab.

All in all Morphing Waveforms is great fun and extremely adaptable and has endless possibilities. Using it can be a little confusing at first and may seem a little “geeky” but once you get the hang of it you may start wondering how you ever managed to live with out it.

Thanks for watching and enjoy the video. See you in the next tutorial.


14. Absynth 5 live sound design demo

This week I wanted to try something new for Absynth, so I decided to make a patch from scratch, this way you can see a little bit off the thought process when designing sounds.

In this video I demonstrate you how I usually make my sound because I think this is a much more learnable experience then just recreating a sound. First I made a melody and did some few small things in Absynth to get a flying start. I split the melody in two layers, the lower notes and the higher notes, you can also do this in Absynth self by using the key split function in the performance page, but this way I can get two complete different patches.

I am also showing you how to use Absynth as an effect processor. Because of the complicated and often CPU heavy processing of Absynth you are only allowed to use one effect in a patch, but with the effects processor you can have as many instances of the FX as you want. I am also using a plugin called Guitar Rig, made by Native Instruments as well. This because a lot of people use Komplete and therefore have these effects available.

If you don’t have Guitar Rig you can use any other Amp simulator, the ones from Waves are very good but don’t forget about the Logic Amps as well! I hope this process gives you more insight in how I think when making new sounds, because this can be a tricky process! You can easily get lost or sidetracked on completely different sounds then you where intending to make.

Let me know if this was helpful and I can do some more video’s like this.

– Jorgalad


15. Build A Track Entirely In Absynth Pt 7 – Mixing

In this new episode of our “Build A Full Track Entirely In Absynth” series we are finally ready for mixing and moving our ideas into a real song!

For this week I’ve bounced all the sound down to audio and did some first mixing, the arrangement is now 99% done and we are starting to hear a song inside all the craziness.
This video is going to focus more on this mixing aspect, because I wanted to explain the full process of making a song.

The Beauty Of Audio
There are 2 big advantages of working with audio when you are mixing, one of them is that you can align everything perfectly, and make sure all the transients match up.
It is way easier to see what is going on and you can shift sounds very precisely to get exactly the right groove.

The other advantage would be that you don’t have any inconsistency or weird midi stuff going on, the audio is right there and it’s always going to sound the same.
You also eliminate problems with delayed automation and crashing plugins.

An additional good thing about working with audio is that you can get creative in a totally new way by stretching audio, reversing it, drawing inside the waveform, etc.

The Art Of Mixing
I always like to do a quick mix first where I get everything sort of into place, I make sure my levels are all working together and this is also the part where I do some rough EQ-ing and compressing.
After that it’s time for the more fancy stuff, applying reverbs and using some subtle effects like a chorus or a delay unit.
At this point I also keep an eye on my stereo image, making sure every sound has its place inside the mix.

Of course there is a lot more to all these mixing concepts, and it’s something that you can keep learning and improving for the rest of your life, I just hope that I can get you a few ideas and explain some of the basics.

Now What?
Now it’s time for you to start your own song, and maybe it’s not a bad idea to work in just one or two synthesizers!
For me it really helped keeping my focus because I didn’t switch different plugins all the time which causes a lot of distraction.
It was still a big challenge though, and it took me a lot of time to get the first arrangement down, but I found some cool new ideas in return!

Absynth is an awesome synthesizer for a project like this because you can really do anything you want with it and it was also very friendly on my CPU which really impressed me!

Check back next week where we are going to finish this project and I will setup a download in the ADSR store with the sounds that I made for this song.
That way it will be easier for you to rebuild the song or, even better, start your own song!

Take care!
Jor


16. Build A Track Entirely In Absynth Pt 5 – Advanced Pads

For this guest tutorial in our “Build A Full Track Entirely In Absynth”  Talou Sound shows you a few interesting ideas to get deep and evolving Pad sounds in Absynth 5.

As you might already know by now, pads are the perfect way to glue your songs together, to add warmth, emotion and musicality all at the same time.
In this video Talou shows you how to make a complicated pad sound in Absynth, whereby he uses all of the tricks available!

Using 3 oscillators and several filters you can easily create a interesting landscape of sound, just what our Absynth track needed!

The idea is to use different sound sources (granular, samples, FM, etc.) to get a wide variety of musical flavors.

This will add more depth and perception, you get the feeling that there are a lot of things going on in the background, while at the same time it’s one consistent sound.

The result of this is that your mix doesn’t get muddy, everything is nice and clear!
Subtle is the key though, so you can set up a lot of modulation, just try to modulate subtle amounts. This will keep the sound in motion like a wave at the beach on a sunny day!

In our Absynth track things are starting to look good, we have some nice drum parts and a steady bassline, the mix still need some work though.
I am going to work in a traditional manner where I do all the mixing in the last step of the process,
so next week we’ll finish the arrangement, stay tuned!

-Jorgalad


17. Master The Wave Window in Absynth 5

When it comes to wave editing Absynth is your guy! (girl?) There is a lot of great stuff you can do in the Wave-window besides drawing the waves. You can see and draw the harmonics, apply filters and effects and much more!

Draw your own waveforms! Sounds like a nerdy thing to do, but it’s really quite awesome! By drawing your own waves you’ll get a better understanding of synthesis in general and you’ll be working more towards the sounds that you want instead off trying to form a existing sounds into something that you want!  This means that the core of your sound is going to be a lot stronger and more suited for your purposes. The thing that I like the most in Absynth is that you have two windows where you can edit the waves, in the first one you draw the wave yourself, what you see is really what you get here. The other window shows the harmonics and the phase relationship between the harmonics, its a good idea to check this window often enough to see which waveforms relate to which harmonics. At the top of both windows you find a lot of options for manipulating the wave, such as filters, FM option, fractalize options, etc. I will be explaining a lot of these options in the future, but for now, just take notice off the wave window, get used to how it works and practice with it, enjoy!

– Jorgalad


18. Build A Track Entirely In Absynth Pt 3 – Drum Design

This is the third week of our ”Making a track entirely in Absynth” series. Where we are going to look into building drums!

This week was a bit of a challenge for me, because I had to do a lot of things in Absynth that I had never done before. The cool thing about this is that you find new ways to create sounds and therefore it is a very inspirational way to work.

For example, I never used Absynth to build drums, while is has some great ways to process and experiment with drums.

When you are making drum sounds in Absynth you can choose between different options.

  • You can synthesise your drums yourself, this is definitely a great skill to learn
  • You can Sample your drums, easy and effective
  • Load your drums in Sample mode, this will really give some awesome sounds!

After you have your basic sound going you can set up a key split to actually play the different sounds with different keys on the keyboard, instead of hearing all the sounds at the same time!
You do this in the perform page, on the note tab.

To further enhance the sound you can input shapers and filters and as much as you like, I went for more acoustic drums here, so I keep it easy on the processing, but the options are endless!

Check back next week when we are going to learn about making bass sounds, and where we are going to work on the arrangement!

– Jor


19. Build A Track Entirely In Absynth Pt 6 – Arrangement

For this new tutorial in our “Build A Full Track Entirely In Absynth” series we are going to look at the arrangement and some bass sounds.

We are finally close to finishing the arrangement this week!

Our intro is done, we have a little drop section, a bridge and a second drop, so its really starting to look like a song.

All sounds are still pretty rough and unmixed, but that is no biggie, we want to focus on the creative side first.

There are a few new sounds in here, I made a heavier bass sound then the one from last week and a few new melody parts.
The reese bass is sort of the center of this track, so spend some time on that one!

Heavy bass sounds don’t have to be difficult to make, this one is a good example of that.
I just used one oscillator with some detuned oscillator settings and an all-pass filter, which is pretty common for reese sounds.

After that I used a waveshaper and some basic filter modulation, easy right?

The other new melody part is just one note in the DAW, so the melody is made inside Absynth.

You do this by right clicking on the tuning and choosing a modulation envelope to control that tuning.

I added a little extra rhythm to it by modulating the wet control of the FX section, the FX used is a resonator.

Check back next week where we are going to mix this song!

Jorgalad


20. Creating Melodic Ambient Pads in NI Absynth 5

This week I just wanted to show you a quick but useful way to create melodic pads in Absynth, you can use these throughout your whole track for texture and emotion.

Let’s start out the new year nice and easy with some ambient stuff, Absynth loves this! We start by creating three new oscillators and sending them through all-pass filters to mess with the phase of the sound. It doesn’t really matter which sound sources we use since we’re going to rely heavily on the Aetherizer FX, and this gives a whole different sound anyways.

We then choose different tunings for each oscillator or give them different melodies with the envelopes. In order to keep things simple its advisable to use only one note in your sequencer and choose pitch offsets that make sense, such as 3,5,7,9, 12 etc.

Once you have your basic oscillators set mess with the Aetherizer filter for a while and choose some knobs that you’d like to modulate manually with the macro controls. You could for example set up a simple lowpass filter on the master and create a rhythm with a new envelope, after that use the macro to control the intensity or the speed of the rhythm. Not to difficult and great fun!

– Jorgalad


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