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4.86
SOUND
QUALITY
FEATURES
VALUE FOR MONEY
EASE OF USE
Buyer Rating164 Votes

Panagement 2

What to do with Panagement 2?

  • Position a source in the binaural field in one click
  • Make it seem like the source is becoming distant, or coming close
  • Make it seem like you are in a real room
  • Make lush hall reverbs
  • Create tempo-synced modulations
  • Make tracks enter/exit the mix, fading into the reverb
  • Make a delay where each tap is placed binaurally.

There is a learning curve, because Panagement holds a lot of power.

Once mastered, Panagement reveals itself as a quick and immediate mixing tool for all kinds of spatialization duties.

What’s this? 

Panagement is a spatialization powerhouse that lets you control the stereo space quickly, with numerous carefully designed features:

  • The Binaural Panner positions a track from left to right in the sound stage,
  • The Distance Fader brings that track near or far,
  • The Mono-to-Stereo enlarges a thin track or simulates early reflections,
  • The Tilt Filter adjusts spectral balance between lows and highs,
  • The Phasescope control displays mono compatibility visually,
  • Finally, a LFO allows to create periodic or even random moves.

Philosophy

Panagement is about practicality. Techniques that would be more realistic but have sound quality drawbacks, like sampled HRTF, were not included. We use simple HRTF models instead.

Do no harm

We care a lot about your signal and how to preserve it. Refined tuning has been given multiple times to ensure the cleanest sound quality.

Technical

  • Use your favorite reverb just behind Panagement to increase realism.
  • Users have discovered Panagement can be used for efficient, high-quality mono reduction.
  • The User Manual contains 10 tips and tricks to make the most out of Panagement.

This is the FULL Edition.

Panagement is available as a VST 2.4 and Audio Unit plug-in for Mac and PC (32-bit & 64-bit).

Price History: Panagement 2
$29.00
4.72
SOUND
QUALITY
FEATURES
VALUE FOR MONEY
EASE OF USE
Buyer Rating194 Votes

rL360 Session

Make your mixes sound BIG!

Immediately start creating stunning immersive experiences in any DAW and hear how deep your headphone mix can sound!

Let your ears be the judge

rL360 Session relies on a spatialization engine like no other, which provides a startlingly vivid perception of location, distance, and environment. Designed for creators to build immersive sound-worlds with more depth, spaciousness and realism than a traditional stereo mix can provide.

THE KEY TO IMMERSIVE AUDIO – Binaural Panner

Surround your listeners with sound! Any sound processed by rL360 Session becomes a sound object and can be positioned anywhere around the immersive environment; in front or back, above or below, closer or farther away. With rL360 Session, the sound is outside your head and in the room.

SHAPE THE ACOUSTIC IMAGE AND DEPTH OF A SCENE – Immersive acoustics designed for creative music production

rL360 Session has 8 virtual acoustic environment presets designed for music production, including various sized concert halls, a recording room, jazz club, and more.

Adjust the acoustic character of your environment using controls that change its size, damping, and balance of early reflections and diffuse reverb. Then save your custom preset and add it to the list!

How can my music benefit from rL360 Session? rL360 session will enhance your headphone mixes with more depth, spaciousness, and imaging than you’ve ever heard before.

How is rL360 Session different? rL360 session is simple to use and utilizes the world-class rLengine for some of the most realistic binaural encoding available, and the pristine and customizable acoustic environments make rL360 Session a next-level production tool.

  • Plugin format VST3 / AU / AAX
  • Mac OS X OS X 10.14 + Intel CPU (2 GHz)
  • Windows Windows 7 through 11
  • DAW support Pro Tools 11 or higher
    Most VST3 / AU hosts
    64-bit support only
  • Supported 44.1 | 48 | 88.2 | 96 kHz sample rates
Price History: rL360 Session
$149.00
4.68
SOUND
QUALITY
FEATURES
VALUE FOR MONEY
EASE OF USE
Buyer Rating104 Votes

Panorama 7

The Definitive 3D Spatializer

Panorama is a virtual acoustics processor that can produce stunningly realistic auditory scenes for playback over headphones or loudspeakers. Panorama uses 3-D audio and acoustic environment modeling technology to simulate the acoustics of sound propagation in real spaces.

Panorama has many possible uses, including:

3D audio production. Insert Panorama on each track in a mix, and use Panorama to pan the individual sounds around in the virtual space. This works best for headphone mixes (think of the possibilities for podcasting), but the same concept can be used for loudspeaker playback. You can use the sequencer to set up motion trajectories for the sources, or simply automate them.

Stereo panning effects. In conventional stereo mixes, sometimes you have a sound you want to treat specially. By applying 3D processing, Panorama can be used to create a panning effect that stands out from conventional power panning.

Stereo “auto-pan” effects. Panorama can work as a conventional stereo panner, and it has a powerful sequencer to automate pan positions. Hence you can create all sorts of modulating pan effects.

Stereo widening. Panorama can process stereo mixes to sound very wide when played back over loudspeakers.

Virtual monitoring. Panorama can be used to simulate stereo and surround playback for headphone playback.

Some of what’s new in Panorama 7:

  • The big new feature is the position sequencer, which can be used for trajectory automation and beat-synced musical effects (auto-pan). The sequencer works by panning the sound along a set of trajectory waypoints.
  • All new UI look with dark theme.
  • Larger UI area for panning, now including side and rear view options.
  • Larger virtual area for panning. Previously Panorama 6 allowed from -10 to +10 feet, Panorama 7 allows from -100 to +100 feet.
  • Zoom in/out control.
  • Support for SOFA format HRIRs. SOFA (Spatially Oriented Format for Acoustics) is a standard file format used for interchange of head-related impulse responses. Support for SOFA data is provided via a conversion application called Sofa2Pan that converts from SOFA format to Panorama format.
  • Improved support for third-party HRIRs: HRIRs are specified by filename and are sample rate converted to the session rate when loaded.
  • Implemented “Near Head Model”. This improves reproduction accuracy for positions close to head by applying additional head shadowing based on a spherical head model.
  • Added “Stereo Pan” HRIR to implement traditional stereo panning.
  • Added “Stereo Passthru” HRIR to implement proper binaural to loudspeaker conversion.

For researchers, academics, or DIYers who want to explore using custom HRIRs, here are some resource links:

Highlights

  • Head-related impulse response (HRIR) based binaural synthesis
  • Early room reflection modeling
  • Late diffuse reverberation
  • Doppler pitch effect
  • Distance modeling
  • Position sequencer for automating trajectories and creating musical panning effects (auto-pan)
  • Crosstalk canceling based on real head models for loudspeaker playback
  • Support for SOFA format HRIRs
  • Support for user supplied HRIRs
  • Conventional stereo panning mode
  • Binaural to loudspeaker conversion

MACINTOSH – AU, VST3, AAX

  • OS-X 10.11 to MacOS 13 (Ventura)
  • Apple Silicon natively supported (AU, VST3, AAX)
  • AAX – Pro Tools 11 and higher
  • 64-bit hosts only
WINDOWS – VST2, VST3, AAX
  • Windows 7/8/10/11
  • AAX – Pro Tools 10.3.5 and higher
  • 32-bit and 64-bit hosts supported
Price History: Panorama 7
$129.00
4.64
SOUND
QUALITY
FEATURES
VALUE FOR MONEY
EASE OF USE
Buyer Rating85 Votes

Vague

Vague is a binaural time diffusion processor.

In its core, the signal travels through a virtual space comprised of 16 all-pass comb filter stages, with their delay times progressively increasing from start to end. The more stages the signal passes through, the more blurred and smeared it becomes, losing its definition and transient sharpness.

But Vague goes much further than this: it offers binaural expansion via alternating, stereo-opposed time offsets in the individual all-pass stages, which adds quite a unique, three-dimensional vibe.

Another very special feature is the four output snapshots taken as the signal passes through the virtual space: smoothly crossfading between them not only changes the diffusion density, but also makes the timeline granulated.

Moreover, Vague can run multiple independent LFOs to modulate its main parameters, creating a wide variety of rich and charismatic effects: time diffusion and dimensional expansion, blurred unison, granular scrubbing, psychedelic reverberation, and much more.

SOUND ENGINE

  • Diffused space made of 16 chained all-pass comb filters with smooth crossfade between four output snapshots
  • Unique binaural expansion implemented via alternating and stereo-opposing time offsets
  • Two-way pre-delay line, with an ability for the wet signal to precede the dry signal
  • Two main LFOs (sine wave) and four additional chaos LFOs (random triangle) enable intricate parameter modulation
  • Lag filters on all continuous parameters for smooth, click-free adjustment
  • Supports mono › mono, mono › stereo, and stereo › stereo channel configurations

GRAPHIC INTERFACE

  • Color-coded graphic elements
  • Consistent name, mapping, value, and unit implemented for all parameters in both graphic user interface and host control/automation
  • Built-in preset management functions
  • Supports window size scaling up to 200%
  • AAX + AU + VST3 for macOS 10.9 or later (64-bit Intel and Apple Silicon)
  • AAX + VST3 for Windows 8.1 or later (64-bit Intel)
Price History: Vague
$29.00